Showing posts with label Armadillo. Show all posts
Showing posts with label Armadillo. Show all posts

Thursday, August 8, 2013

Project Morpheus tether test #28


Morpheus Bravo vehicle executed a successful tether test on August 7, 2013 at Johnson Space Center. The combined Morpheus/JPL team met all test objectives including engine ignition, ascent, a 3 meter lateral translation over simulated Mars soil provided by JPL to help them with a plume study, 40 seconds of hover at the apex, and a slant descent to "landing" using free flight guidance. The entire flight duration was ~80 seconds. All though the Mars soil simulant is not typical for Morpheus test fires, it sure made for a spectacular show.

Project Morpheus Tether Test 21 (May 24, 2013)
Morpheus Unit B first fully integrated hot fire test (May 6, 2013)
Morpheus and ALHAT teams, still hard at work (February 11, 2013)
Morpheus employs ALHAT in teather test #16 (June 13, 2012)
Project Morpheus lander - Soft Abort Test (May 11, 2012)
Morpheus Tether Test #10 (April 9, 2012)
Morpheus Tether Test #8 (March 14, 2012)
Project Morpheus methane Hot Fire Test #5 (February 29, 2012)
Morpheus lander in tethered flight tests (May 7, 2011)  

Friday, May 24, 2013

Project Morpheus Tether Test 21


This was "the first tether test of the v1.5b," Project Morpheus Bravo vehicle. The video runs about 29 seconds.

"We had a good ignition and climb. However, as the vehicle attempted to stabilize itself it exceeded the internally set boundary limit causing a soft abort."

Monday, February 11, 2013

Morpheus and ALHAT teams, still hard at work


The Project Morpheus team has been hard at work preparing for this year’s series of tests and building the new Morpheus 1.5B and 1.5C vehicles.  "We have been busy assembling the vehicle structures, wiring in all of our sensors, running integrated tests, continuing engine firings at Stennis Space Center, and more."

Before and after the catastrophic loss of what had been the primary unmanned Morpheus lander test platform, testing the next generation (and the generation after) fueling, hazard avoidance and guidance technologies at the Johnson and Kennedy Space centers. Built by Armadillo Aerospace with the aim of developing a cutting edge vehicle for soft-landing 500 kg on the Moon, this platform was lost following failure of a real-time Inertia Measurement Unit (IMU) last August.
The Morpheus and ALHAT teams are now a combined team, which enables a more integrated series of tests as we prepare for future flight tests.  One of these integrated tests took place at Kennedy Space Center in December.  We used a Langley Research Center Huey helicopter as a stand-in for Morpheus.  We mounted the ALHAT sensors under the belly of the helicopter pointed in the direction of the helicopter motion.  Other components such as sensor electronics, Morpheus flight computer, real-time communications equipment and support hardware were placed in the passenger/cargo area.  This allowed both onboard and ground support teams to monitor progress in real-time.  The helicopter was  flown repeatedly on Morpheus-type trajectories towards the hazard field.

Read the report HERE.

Moving Forward, Not Starting Over

"A ship in harbor is safe, but that is not what ships are built for."
-John Augustus Shedd

On Thursday we made our second free flight attempt with the Morpheus prototype vehicle.  As you can see in the video below, shortly after liftoff we experienced a hardware failure and lost the vehicle.  The root cause is still under investigation,  but what we do know is that at the start of  ascent we lost data from the Inertial Measurement Unit (IMU) that supplies navigation updates to the flight computer.  Without this measurement the vehicle is blind and does not know which way it is pointing or accelerating.  Since this data is needed to maintain stable flight, the vehicle could not determine which way was up and began to tumble and  impacted the ground about 50 feet from the launch site.  No one was injured, no property was damaged besides the vehicle and we have been able to recover significant data, which will give us greater insight into the source of the problem.

We have said it before and will continue to say, this is why we test.  We have already learned a lot from this test and will continue to learn as we recover data and evaluate the hardware.   No test article should be too precious to lose.  A spare vehicle was planned from the start and is just a few months away from completion.  The basic development approach is to quickly build, test and redesign the hardware to achieve many design cycles and maturity before building flight articles.

Read the report HERE.

Saturday, May 7, 2011

Morpheus lunar lander in tethered flight tests

Second Morpheus Test Firing, May 6, 2011 [NASA/Joe Bibby].

Brittany Sauser

Technology Review/MIT

Project Morpheus is making subtle, but noisy, progress at NASA. The experimental spacecraft is designed to carry cargo to the moon, an asteroid, or Mars, but the model shown here will never actually land on such surfaces. It is being used to test new technologies, such as propulsion, guidance, navigation, and control systems, and optical sensors that would allow for a safe descent and landing.

Morpheus recently conducted its first tethered flights at Johnson Space Center (JSC) in Houston (see the video below) and will be taking its first untethered flight this month, making it the first prototype spacecraft to fly at JSC since before man walked on the moon.

Morpheus is also testing a new, greener propellant, liquid oxygen and methane. The mixture is cheaper, lighter, and safer than than traditional spacecraft fuels. It can also be stored for longer periods of time in space, and the methane could perhaps even be made from ice on the moon or Mars.

Read the Article, HERE.

Thursday, September 2, 2010

Armadillo to Near-Space with NASA from NM


Armadillo Aerospace, Inc. SuperMOD reusable VTOL rocket during recent demonstration flight. Armadillo has committed to NASA-funded "near-space" suborbital missions from New Mexico's Spaceport America [William Pomerantz/GLXP].

LAS CRUCES, NM - The New Mexico Spaceport Authority (NMSA) has announced that Armadillo Aerospace of Rockwell, Texas, plans to launch three NASA-funded tests of their vertical takeoff and landing rocket technology from Spaceport America this winter. 





"These launches mark an important step in NASA's plan to empower the emerging commercial spaceflight industry to assume a greater role in the nation's space program," said Rick Homans, executive director of the New Mexico Spaceport Authority. "Spaceport America is the launch pad for this new industry, and Armadillo's decision to launch here affirms our important position."





Armadillo Aerospace is developing new vehicles that can launch small payloads to suborbital “near space”, which NASA defines as altitudes between about 19 and 106 km, and return them safely to earth.

"Armadillo is proud to pioneer reusable rocket technology for the commercial space industry and Spaceport America provides the perfect place for our launches," said Neil Milburn, Vice President of Program Management at Armadillo Aerospace. "We selected Spaceport America because of its geographic advantages, dedicated staff, technical experience, flexibility and its low cost. We need exactly this kind of support to be successful."





Read the Armadillo news release, HERE.

Saturday, October 31, 2009

Armadillo disputes Mastin advantage, Unreasonable heartbreaker in Northrup Grumman Lunar Lander X-Prize Challenge

Update: Rob Goldsmith at the Space Fellowship has posted YouTube video taken on-board Unreasonable Rocket's Blue Bell, during it's spectacular but failed attempt to reach Level One of the 2009 Northrup Grumman Lunar Lander Challenge, Saturday, HERE.

"Done for the day," after a long day of last minute technical challenges, "Blue Ball" comes down on target five seconds too soon after running out of fuel in flight. Though the feisty vehicle was only slightly damaged, the father and son team of the Breed family's Unreasonable Rocket group is out of options for achieving requirements for Level One of the Northrup Grumman Lunar Lander X-Prize Challenge. The team will go for Level Two with their "Silver Ball" precision lander, Sunday. [X-Prize/Unreasonable Rocket]

John Carmack of Armadillo Aerospace calls foul, raises level of controversy over an apparent unfair advantage to Mastin Space Systems by X-Prize judges

Keith Cowling
NASA Watch

"The rules have given the judges the discretion to do just about anything up to and including awarding prize money for best effort if they felt it necessary, so there may not be any grounds to challenge this, but I do feel that we have been robbed. I was going to argue that if Masten was allowed to take a window on an unscheduled day with no notice, the judges should come back to Texas on Sunday and let us take our unused second window to try for a better accuracy, but our FAA waiver for the LLC vehicle was only valid for the weekend of our scheduled attempt."

Thursday, October 8, 2009

Mastin qualifies with Armadillo

Mastin's Xombie
Jason Paur
autopea/Wired

Another team has qualified for a $150,000 prize in NASA’s Norththrop Grumman Lunar Lander Challenge, having successfully flown its rocket lander in Southern California.

Masten Space Systems joins Armadillo Aerospace in qualifying for Level One of the Lunar Lander Challenge and the $150,000 second-place purse. Its vehicle, called “Xombie,” lifted off from a launch pad at the Mojave Air and Space Port on Wednesday. The 715-pound lunar lander prototype climbed to an altitude of 53 meters, flew horizontally for 50 meters and touched down on another landing pad during a 90-second flight.

Read the Story, HERE.

Tuesday, September 15, 2009

High profile for Armadillo from Challenge


Scorpius, a 1,900-pound,
rocket-powered craft, built by Armadillo Aerospace, ascended 50 meters (164 feet) into the air, flew over to land on a simulated rocky lunar surface 50 meters (164 feet) away, and then rose and flew back to land where it started. The flight included a requirement of at least 180 seconds of flying time [SPACE.com].

The successful landing puts Armadillo in a comfortable position as it waits to see if the other teams can complete the takeoffs and landings. If they can’t, Armadillo will walk home with the cash. The team also won the $350,000 phase 1 competition, a similar mock landing that only required 90 seconds of flight time.

The competition is part of the X Prize Foundation, which funds projects that benefit humanity and has already forked over $10 million to achieve a privately funded manned spaceflight. Peter Diamandis, founder and chairman of the foundation, called Saturday’s flight “a stepping stone toward suborbital tourism, rocket racing and landing on the moon” [Dallas Observer]. The two other teams are scheduled to attempt the phase 2 landing in October. [- Discover ]

SpaceX and Musk laud Armadillo

The following message has been widely distributed:

'A Message from SpaceX'

"SpaceX congratulates John Carmack and the entire Armadillo Aerospace team on the completion of the Level 2 requirements for the X PRIZE 2009 Northrop Grumman Lunar Lander Challenge! SpaceX is a proud supporter of the X PRIZE Foundation, a great example of innovation and inspiration in aerospace."

- Elon

Monday, September 14, 2009

Armadillo Scorpius has power to escape Moon

Gareth Morgan
New Scientist/Spaceflight

The million-dollar Lunar Lander Challenge prize will be claimed this year. Already one team's craft has completed an Earth-based test trip which proves it has the oomph to achieve lunar orbit from the moon's surface. Two more teams will attempt to do the same before the end of October.

The Scorpius, built by Armadillo Aerospace of Rockwall, Texas, took off on 13 September from a launch pad at nearby Caddo Mills. Fuelled by a blend of liquid oxygen and alcohol, it rose 50 metres into the air and headed to a mock lunar landing pad 50 metres away. After refuelling and a minor tweak to the controlling software, it flew back.

The trips simulated landing and blasting-off from the moon's surface and into lunar orbit – putting it in line to claim the $1 million prize for fulfilling level 2 of the Northrop Grumman 2009 Lunar Lander Challenge.

Before the end of October, Masten Space Systems (MSS) and Unreasonable Rocket, both based in California, aim to launch competitors. MSS will attempt to complete the level 2 challenge with its XA-0.1E rocket. Unreasonable Rocket is a much smaller team, consisting of father and son Paul T. Breed and Paul A. Breed, whose 1.5-metre-high vehicle is named Blue Ball.

If more than one team is successful, the prize will be settled by assessing the mean landing accuracy of the outward and return flights.

Sunday, September 13, 2009

Armadillo Aerospace takes lead in Lunar Lander Challenge



At science.slashdot.org, kdawson quotes Dagondanum, who writes, "Armadillo Aerospace has officially won the 2009 Northrop Grumman Lunar Lander Challenge Level 2, on a rainy day at Caddo Mills, Texas. Reports came in from various locations during the day and spectators posted videos and images using social networking tools such as Twitter. The Level 2 prize requires the rocket to fly for 180 seconds before landing precisely on a simulated lunar surface constructed with craters and boulders. The minimum flight times are calculated so that the Level 2 mission closely simulates the power needed to perform a real descent from lunar orbit down to the surface of the Moon. First place is a prize of $1 million while second is $500,000."

Mark Whittington of the Houston Space News Examiner writes:

"Armadillo Aerospace, with its Scorpius rocket, has taken the lead to win Level 2 of the Lunar Lander Centennial Challenge and one million dollars of NASA’s money. Last year, Armadillo won Level 1 by launching a rocket to more than a 160 feet in the air, hovering for a minute and a half, landing on a nearby launch pad, then taking off again and repeating the feat to land again on the original launch pad. Armadillo won $350,000 for that feat.

"This year, the competition was more challenging. This time the Armadillo team was obliged to launch their rocket, hover for at least three minutes, land on a pad strewn with simulated lunar boulders, refuel, then fly again to the original launch pad. This Armadillo was able to do during a break in the weather at the Texas site where the Lunar Lander competition, sponsored by Northrup Grumman and the X-Prize foundation, was held this year. The Scorpius managed to land within a meter of the intended targets each time."

Read the Examiner piece, HERE.

Sunday, April 12, 2009

Space start-ups may get liability break in Texas

Readying for a 2006 flight test, Jeff Bezo's "New Shepard"
prepares for VTOL at West Texas test field

The Texas State Legislature may enact liability protection for private spacecraft testing during its present session. This will come as welcome news to Blue Origin, the start-up owned and operated by Amazon.com founder Jeff Bezos.

Headquartered near Seattle, Bezos is continuing an "incremental approach" to developing the New Shepard Program, a VTOL sub-orbital system for eventual operation at their facility in West Texas.

And fresh from winning stage one of NASA's Lunar Lander competition in October, Armadillo Aerospace experienced a set-back in February as they build on successes with novel methane -fueled VTOL power plants of their own, in preparation for stage two, later this year.

A fully-fueled test vehicle was "trashed," the company reported Feb. 11, as they continue to move computer-operated fuel valve technology and fully fueled distinctive designs from paper to testing.

Liability protection, if enacted in Texas, will be good news to Armadillo founder John Carmack, who also co-founded id Software, creators of the DOOM and Quake computer games.

Hat Tip to Eric Engleman at TechFlash of Seattle.

Sunday, October 26, 2008

Armadillo Aerospace wins Round One of the Lunar Lander Challenge

Armadillo Aerospace won the Level One portion of the Northrop Grumman Lunar Lander Challenge, flying at Las Cruces International Airport on October 25 and earning the $350,000 in prize money.

While they made an attempt to win Level Two on Saturday, Armadillo was unable to pull off a double victory, leaving $1.65 million worth of prize money on the table.

According to LiveScience.com, “The Northrop Grumman Lunar Lander Challenge is over for the day. John Carmack and his Armadillo Aerospace team have declared no more flights today. They have run into a problem with their vehicle that needs significant testing - issues that must be addressed before flight can be resumed.”

Thursday, August 14, 2008

Space Racer Takes Off

Revenge of the Doom Engine: Forbes.com (E-Gang '08-DIY)

The first time I saw Carmack's bubble suborbital, I chuckled. Not any longer. - JCR

A steady breeze blows across the runway of the tiny municipal airport in Caddo Mills,as id Software founder John Carmack (pictured above) prepares to test-fire a 2,200-pound thrust rocket engine of his own design. The 38-year-old programming genius, who practically invented 3-D computer games with his gory "Doom" and "Quake" in the mid-1990s, is a compulsive tinkerer who used to boost his Ferraris past 1,000 horsepower by bolting turbochargers to them. (Ferrari kicked him off the waiting list for new cars when it found out.)

Now Carmack is playing with rockets. Working out of a ramshackle former gliderport about 30 miles east of Dallas, Carmack has attacked the spaceship business the way a coder assembles software: by designing, building and testing rockets in rapid-fire succession to determine which ones work and which ones don't. (To see our pick of other technowizards, check out "In Pictures: Eight People Inventing the Future.")

It's an entirely different approach from that of Amazon founder Jeffrey Bezos or Paypal founder Elon Musk, who have lavished more than $100 million each on Blue Origin and SpaceX, their efforts to launch satellites and passengers into orbit.

Carmack has spent just $3.5 million on his Armadillo Aerospace so far, but he has more launches under his belt than Bezos and Musk combined. Of the 30 commercial launches reported to the Federal Aviation Administration since 2006, Armadillo has 12 and Bezos' Blue Origin has three. Elon Musk's SpaceX has pre-sold 11 launches, but its three attempts have so far failed, including an Aug. 2 launch where the rocket's second stage failed to separate. Carmack has made about 100 more flights with his rockets tethered to the ground by strong chains. (For a peek at Carmack's adventures, click here.)

"The reality is John has more operational experience with these things than anybody else," says John Gedmark, an aerospace engineer who runs the Personal Spaceflight Federation, which represents Armadillo, SpaceX and most of the other entrepreneurial space efforts.

On this hot June evening, Carmack is testing a modified engine he's developing for the Rocket Racing League, which plans a series of rocket-powered airplane races. The engine is, in large part, made up of a pair of aluminum spheres 4 feet in diameter. One is filled with liquid oxygen, the other with alcohol. They protrude from the back of the small plane like a malignant tumor.

"Pad 3, verify fire crew ready," Carmack says into a walkie-talkie as his fingers fly over a Panasonic laptop that communicates with the engine via a wireless link.

"Chill LOX plumbing," he says. "Begin firing sequence."

The engine lights up and a blue flame spews from the nozzle with an unearthly howl. The sound increases to a roaring scream as Carmack throttles the engine. Then it burps, the flame goes out, and an embarrassing shower of alcohol spews over the tarmac. It smells like a vodka truck has hit a tree.

"Just let the fuel run out," Carmack says, discouraged, as the ground crew hoses down the scene with water.

It's a failure but an instructive one. Several hours of furious coding later, Carmack has identified the cascade of events that caused a liquid oxygen valve to close (ironically, a fail-safe program malfunctioned) and has rewritten the software and prepared the engine for six subsequent test-firings.

This sort of rapid turnaround makes Carmack the wizard of low-cost rocketry. He came close to winning the $2 million X Prize Foundation's Northrop Grumman Lunar Landing Challenge last year by flying an alcohol-fueled rocket 150 feet in the air to a landing pad 300 feet away. He was forced to scrap the return trip--required to collect the prize--after a graphite engine nozzle disintegrated. He's since corrected the problem by switching to a more bombproof aluminum nozzle.

Dressed in shorts and sneakers, with thick glasses and unruly hair, Carmack looks like a forgotten character from the 1980s cartoon Beavis and Butthead. Speak with him for a few minutes, however, and it's obvious he has an off-the-charts IQ and an almost intuitive sense of the physics behind controlled rocket flight.

Carmack grew up playing with Apple II computers--he was sent to a juvenile home at 14 after breaking into a school to steal one--in various suburbs of Kansas City (both in Kansas and Missouri). He attended a couple of semesters of college before quitting to become a freelance game designer.

It was in the late 1980s that Carmack became known as a coding wizard, at one point modifying Nintendo's (other-otc: NTDOY.PK - news - people ) Mario Bros. game to play on a PC, which then was believed to be too slow to handle the graphics. Nintendo (like Ferrari later on) wasn't amused, so Carmack and several friends formed id Software in 1991. They went on to sell millions of copies of "Doom" and "Quake," the games that defined the "first-person shooter" genre.

Carmack still controls id and codes 40 hours a week, earning about $2 million a year. He considers the software business to be mature, however, with little room for the radical advances he helped spur in the early 1990s. Rocketry is more exciting, he says, because it has been stalled for the last 30 years with NASA's bureaucracy and technological dead-ends like the Space Shuttle. "When somebody makes a cheap, reusable launch vehicle that can get up to orbit, all sorts of things will change," Carmack says. "Big-deal things."

His approach is entirely different from Musk, who plans to begin launching commercial satellites into orbit at $8 million a pop by 2012. Musk has hundreds of aerospace engineers on the payroll but has only flown his 90-foot Falcon rocket twice. Both times it had to be destroyed in flight because of systems malfunctions.

Carmack, however, fires something off most Tuesdays and Saturdays, adjusting his designs in response to each failure. He can often be seen at the controls of a $58,000 Haas automated milling machine--a birthday gift from his wife, Anna--making rocket parts. True to form, he types in commands using machine code.

He writes almost all of the code himself, including the complex instructions that translate inputs from a laser gyroscope to actuators that steer the ship by moving the nozzle at the bottom. (At $12,000, the gyroscope is the single most expensive item on his rockets.) Carmack buys most of his components from McMaster-Carr, an industrial supplier with overnight delivery. The guidance computer is a homemade box with a 486-class Intel (nasdaq: INTC - news - people ) processor, chosen, Carmack says, after he learned that newer processors have plug-in memory chips that can wiggle loose under heavy vibration. The nozzle-steering actuators are identical to the ones that open miniature stop signs on a school bus.

While rocket science has a reputation for being tough, Carmack insists coding computer games is tougher. "Some of the things I do in software are really hard. You're saying, 'This is complex, this makes my brain hurt,'" Carmack says in his angular Midwestern accent. "This is simple, it's just not-easy."

It's difficult to see how any of Carmack's current rockets could make it into space, since most are naked structures containing a few spherical fuel tanks and a nozzle at the bottom. But Carmack insists that once he works out how to build and control an inexpensive rocket, he can rapidly scale the design into a working spaceship. He's already thinking about mounting a 6-foot diameter Lucite sphere on one to haul passengers into space.

Would anybody be reckless enough to get on board?

"There's a line," Carmack says.